Control Resonant Creative Director Interview: "I Always Wanted an RPG Franchise for Remedy"
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Control Resonant Creative Director Interview: "I Always Wanted an RPG Franchise for Remedy"

May 4, 2026
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Mikael Kasurinen shared some of the influences that shaped the gameplay of Control Resonant and discussed how Dylan views himself as the protagonist.

Control Resonant Creative Director Interview: "I Always Wanted an RPG Franchise for Remedy"
DualShockers
DualShockers

Coverage and analysis from United States of America. All insights are generated by our AI narrative analysis engine.

United States of America
Bias: center

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